- Background: Here we give a brief, one paragraph summary of the background of the game.
- Connecting address:
- Head wizard:
- Ambassador on Gateway: We use the name from Gateway.
- Genre & Theme:
- Contact e-mail address: Put the email address in, such as <email>email@example.com</email>.
- Location: The location of the game.
- Code base: Do they use PennMUSH? Mux?
In our own words
Here is where the ad for the game goes. Present day. Present time.
Tokyo, Japan, Earth
In 1998, a new game named Angelic Layer was released. And it became very popular, very quickly, among girls and boys, young and old. It took a special, very expensive device to move the dolls called Angels, but the sight of a doll coming alive and moving to your thoughts was well worth it. You could make the dolls fight battles. You could win prizes and participate in tournaments. And you could buy a truckload of accessories to go with any single doll. It crept firmly onto TV, and every national tournament was held at a stadium bigger than the previous one. By now, Angelic Layer is the craze of the decade, and everything is looking good!
That is, unless you know some of the things that happen in the background...
Based on the manga and anime series by CLAMP Unique code, including a collectible card game modelling Layer fights! Extensive Pueblo graphical client support. High quality (if not quantity) of RP A setting that combines the modern day with the wonders of anime! Hey, if it worked for Azumanga Daioh... High school friendships, Tokyo shopping, and the intense competition of the Layer! Guaranteed 3 grande tournaments per year.
We hope that someday, someone will call this place home.
Angelic Layer MUSH angelic.usagimimi.com 7705 http://angelic.usagimimi.com/angelic